Mobsters

Capos are the life and blood of your gang. The more capos you hire, the more actions you'll be able to take each week. However, make sure you can afford to pay all of their salaries. or you will quickly go broke.

NAMING
You may change the nick-name of hired capos. However, it has no gameplay effect.

LOYALTY
If a capo's loyalty drops too low, there will be a chance every week of them deserting your gang. When a mobster deserts your gang, all other hired capos will take a loyalty penalty, and they may even reveal information to your Rivals (such as locations of your business or identities of fellow capos).

In order to prevent this from happening, make sure to pay your mobsters a decent salary to keep a high morale.

Capos will also lose loyalty when other fellow capos are killed, imprisoned or fired.

SKILLS
Capos have 3 types of skills: Mental, Social and Physical. The higher these skills are, the higher their salaries will be in general.

Depending on what you will be using a capo for, you may choose to hire someone specialized (and therefore save some money on their salary), or someone well-rounded (who is good at almost everything).

Each skill will have an effect when performing different types of orders:


 * MENTAL is used for...
 * Spying : higher chances of discovering information
 * Managing : Increases business profits
 * : Final property sell price will be slightly higher
 * Escaping : When committing crimes, they will have a higher chance of not being caught and of surviving
 * Stealth : When preforming actions, will have a lower chance of being discovered by rival patrols
 * SOCIAL is used for...
 * Recruiting : finds more capos each week
 * Extorting : will improve chances of extorting a building, specially if owned by a rival.
 * Collecting : Higher percentage of protection fees collected
 * Bribing : Official's influence will have a higher increase
 * Selling Booze : Increases demand and therefore higher amount of sold units
 * Interrogating : Not only increase success rate of interrogations, but also provides more valuable intel (ex. where rival HQ are)
 * Lawsuits : Higher chances of winning in court
 * PHYSICAL is used for...
 * Assassinating : Higher chances of succeeding in Gang Fights
 * Managing : Businesses will have higher protection
 * Raiding : Higher chances of success when raiding
 * Bombing : Higher chances of successful bombing attempts
 * Patrolling : Higher chances of succeeding in Gang Fights

SOLDIERS
Soldiers will mainly improve survival chances during combat. Not only do they increase overall protection, but each support unit acts as a "life". So, a capo with 5 support units will need to be "successfully shot" 6 times during combat before they are killed.

Soldiers also improve some orders, such as Extortion, where there more soldiers you have, the wider the area that is extorted.

WEAPONS
Weapons will increase the overall chances of surviving Gang Fights and other attacks.

VEHICLES
Vehicles are a great way to improve a mobster's skill. They will also set a fixed amount of support units.


 * Motorcycles increase their Mental skill by 1, and set a maximum of 1 soldiers.
 * Cars increase their Social skill by 1, and set a maximum of 3 soldiers.
 * Vans increase their Physical skill by 1, and set a maximum of 5 soldiers.